Silent Hill 2 remake revealed, first gameplay particulars and design modifications introduced – PlayStation.Weblog

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Good day, I’m Konami producer Motoi Okamoto. When it got here to reviving Silent Hill, what we noticed as most necessary was to take action along with those that love the sequence. Silent Hill had been, if you’ll, ”silent” for a few years. But, even throughout that silence, we had been receiving proposals for brand new entries and remakes. That is actually a franchise that’s beloved by so many followers.

Bloober Crew was one such crew with probably the most passionate of proposals. They’re a studio that actually loves and focuses on horror video games. Along with creators who love Silent Hill, for followers who’ve a particular place of their coronary heart for Silent Hill, we’ve determined to remake Silent Hill 2. To clarify extra, I’ll hand it over to Mateusz Lenart, Artistic Director & Lead Designer at Bloober Crew. 

The basic returns anew

Silent Hill 2 is a beloved and timeless basic – it’s virtually a cliche to say it out loud, however it’s simply so true for most of the Bloober Crew members. That is additionally the rationale why we strategy engaged on the remake with such nice care and respect for the unique recreation. 

With that in thoughts, considered one of our main targets is to protect the environment that made Silent Hill 2 so distinctive, whereas additionally modernizing many points of the sport’s total gameplay. We’re working carefully with the unique creators, together with Akira Yamaoka and Masahiro Ito, to make sure we’re protecting that distinctive Silent Hill really feel intact.

One of many new parts that you can spot within the reveal trailer is the adoption of an over-the-shoulder digicam. With that change we need to immerse gamers even deeper into the sport, make them really feel like they’re part of this unreal world, and ship them a extra visceral expertise throughout the board.

One change usually brings one other. With a brand new perspective, we’re rebuilding the fight system and sure set-pieces, amongst different issues. Now that you just see mainly what James can see, we may discover new methods to maintain the participant on edge.

Twenty-one years have handed for the reason that launch of Silent Hill 2 for PlayStation 2 and the large leap in expertise permits us to be even nearer – at the very least in some points – to how Crew Silent would have desired their recreation to be again in 2001. Because of state-of-the-art movement seize periods, we will ship the most effective facial expressions within the sequence’ historical past and present a variety of feelings even earlier than a personality speaks a single phrase.

Constructed with Unreal Engine 5

We’re updating the Silent Hill 2 expertise comprehensively. With the probabilities of the Unreal Engine 5, we’re bringing the foggy, sinister city to life in ways in which have been unattainable up so far. The sport will delight PlayStation 5 gamers visually, auditorily, and sensorily.

A number of the Unreal Engine 5 options that basically shine are Lumen and Nanite. With them we’re elevating the graphics to new, highly-detailed and sensible ranges, whereas turning the sport’s signature nerve-racking environment to eleven.

Lumen is a completely dynamic world illumination answer that instantly reacts to scene and lightweight modifications. It implies that the sunshine interacts with the setting realistically, similar to in the true world. The entire recreation setting is lit extra naturally this manner. The Nanite expertise, then again, is an incredible software for stage designers. With it, they’ll create extremely detailed worlds and extra sensible environments that feel and appear virtually lifelike.

New PS5 options

It’s not solely graphics, although. Lots of Silent Hill’s disturbing environment comes from music and sound design. Because of PS5’s 3D audio capabilities, gamers will have the ability to decide the precise route the place the sound is coming from. The WWise sound engine creates a sensible and plausible soundscape that helps gamers really feel like they’re actually inside the sport.

In fact, we’re not forgetting in regards to the DualSense controller. We’ve already proven with our earlier title, The Medium, that we will get fairly inventive relating to haptic suggestions and adaptive triggers. We’re bringing much more new concepts for Silent Hill 2, however let’s preserve a shock for now.

One final nice enchancment I need to point out is the SSD storage expertise. The superfast knowledge streaming means gamers gained’t see any loading screens as they seamlessly discover everything of the Silent Hill city.

Armed with these applied sciences, we hope to make Silent Hill 2 an much more harrowing and unforgettable expertise for followers outdated and new. We’re assured that we will do justice to this cult basic, and breathe a brand new life into its gameplay. The tip outcome might be a Silent Hill recreation that appears and sounds higher than something that has come earlier than it. Whereas the event shouldn’t be over but, we already can’t watch for followers to expertise it.


A brand new chapter begins

The revival of the Silent Hill sequence doesn’t finish with Silent Hill 2. We have now introduced not simply the remake of a previous basic, but additionally a number of titles with all-new tales. The creation of recent video games is what actually brings the franchise again.

We’ll create new video games for the sequence along with those that have been part of Silent Hill, but additionally with creators who love the franchise. We’ll increase our partnerships and broaden the world of Silent Hill along with groups that love the sequence from across the globe.

Above all, along with long-time Silent Hill followers and new fans-to-be, we’ll elevate the Silent Hill sequence to new heights.

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