Diving into the World of A House of the Unbound
- A slice-of-life journey sport that follows the story of highschool sweethearts Atma and Raya.
- Discover and examine a city impressed by the actual life location of Surabaya, Indonesia.
- Observe Atma and Raya on a journey of self-discovery on the finish of highschool, while making an attempt to save lots of the world alongside the best way.
- The event journey – a narrative about struggling to attach.
We’re lastly pleased to announce that A Space for the Unbound is obtainable for buy on Xbox! It has been a really lengthy journey and we’re very excited that the sport is now accessible for everybody to get pleasure from.
Mojiken Studio is a sport studio primarily based in Surabaya, Indonesia. We’ve been established since 2013, making video games similar to Extremely House Battle Brawl, When the Previous Was Round, and the lately launched A House for the Unbound. As a result of we’re a crew of artists, we made a program referred to as MojikenCamp to problem our crew into studying the event features of sport manufacturing. A House for the Unbound was created in certainly one of these MojikenCamp periods in 2015.
A House for the Unbound follows the story of highschool sweethearts Atma and Raya as they’re going via the top of their highschool years. Within the midst of rising up and making an attempt to navigate via life, their world is turned the wrong way up when a mysterious supernatural energy is abruptly unleashed of their little city. The 2 should now discover and examine their hometown and work together with its townsfolk to save lots of the world, whereas making an attempt to study a bit of bit about one another alongside the best way.
Within the first 4 years, the event of A House for the Unbound was on and off. The sport’s core narrative had been determined however discovering the fitting system was a troublesome battle. A number of prototypes had been made however none of them actually had the qualities to ship the narrative and expertise we needed to make. In 2019, we lastly discovered the core system and completed the prologue chapter. In 2020, we launched the prologue to the general public and have been very proud of the reception.
Initially, the primary subject of the sport narrative was being misplaced and lonely in an unfamiliar world. The sensation of no matter you suppose you already know in regards to the world now not applies or works anymore, thus making you are feeling very nostalgic, alienated, and disassociated with the world. We thought this subject was fairly fascinating to carry up, how the world quickly adjustments and might develop into extra overwhelming. In a world the place we might be extra linked to one another than ever earlier than and the way data and leisure have been actually opened as much as us, we will develop into overwhelmed by what we will do, who to attach with, and what to devour. It may be paralyzing. The implications of those challenges might lead any individual to psychological well being issues similar to nervousness and loneliness, and it may result in melancholy.
In A House for the Unbound, the city feels festive however the hiding dread behind it’s unnerving to some characters. Within the sport, gamers will witness many issues that the townsfolk are having, starting from being indecisive on what to do, forgetting what’s essential of their life, and likewise changing into overwhelmed by their day after day lives. The distinction between festive and loneliness is one thing that the sport desires to carry to the desk, and hopefully, it’s fascinating sufficient for the gamers and gamers can connect with a number of the matters it brings.
A House for the Unbound is making an attempt to carry a singular perspective on the best way to view and method an individual’s battle. In A House for the Unbound, gamers will probably be gifted a magical energy referred to as “Spacedive”, an influence that permits gamers to enter an individual’s coronary heart. It permits the participant to look at slowly the issue they’re at present dealing with and helps them perceive it higher.
The world of inside ideas can generally be weird but additionally very lonely. It’s tough to explain and convey correctly via phrases what kind of inside battle or psychological situation we’re at present having and the street to correctly describing a sense is a protracted one. That’s why generally, it’s actually arduous for us to grasp our psychological state and the psychological state of others. We hope this sport may give gamers a perspective on what sort of issues are taking place of their inside ideas and the way different persons are additionally going via their very own particular person struggles, and facilitates a extra open dialog about psychological well being.
The sport has been made to offer tribute to our rising years in Indonesia within the 90s and early 2000s. The method of constructing A House for the Unbound has been loads of enjoyable since we mentioned so many issues that occurred in our faculty days, we exchanged tales about what occurred and a few of them we even added to the sport! We hope that as gamers play A Space for the Unbound, they might even study a bit of bit about themselves via Atma and Raya’s story!
A House for the Unbound
Refrain Worldwide Video games
A House For The Unbound is a slice-of-life journey sport with stunning pixel artwork set within the late 90s rural Indonesia that tells a narrative about overcoming nervousness, melancholy, and the connection between a boy and a woman with supernatural powers.
Observe two highschool sweethearts, Atma and Raya, on a journey of self-discovery on the finish of their highschool years. When a mysteriously supernatural energy is abruptly unleashed threatening their existence, they need to discover and examine their city to uncover hidden secrets and techniques, face the top of the world, and maybe study extra about one another.
Set in a small city impressed by 90s period rural Indonesia, A House for The Unbound presents an endearing story-driven expertise with a vibrant atmosphere ready to be explored.